@startuml
sprite $kitchen_set [48x48/16] {
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}


!define FA6_KITCHEN_SET(_alias) ENTITY(rectangle,black,kitchen_set,_alias,FA6 KITCHEN_SET)
!define FA6_KITCHEN_SET(_alias, _label) ENTITY(rectangle,black,kitchen_set,_label, _alias,FA6 KITCHEN_SET)
!define FA6_KITCHEN_SET(_alias, _label, _shape) ENTITY(_shape,black,kitchen_set,_label, _alias,FA6 KITCHEN_SET)
!define FA6_KITCHEN_SET(_alias, _label, _shape, _color) ENTITY(_shape,_color,kitchen_set,_label, _alias,FA6 KITCHEN_SET)
skinparam folderBackgroundColor<<FA6 KITCHEN_SET>> White
@enduml